When World of Warcraft Classic arrives in the summer, how will player-versus-player combat work? Just like it did when the original game launched, apparently.
Blizzard has outlined a gradual introduction for PVP fights that will mimic the initial rollout. To start, there will be no kill tracking or reward system – if you take down other players, it’s mostly for the thrill of it. You’ll have to wait for a second phase before an honor system and rank rewards kick in.
Phase three will introduce Battlegrounds. World PVP will likely still happen, but you should feel a little safer out there my young Horde friends.
Alterac Valley and Warsong Gulch will open in phase three, along with their associated vendors. Those Alterac Valley games better last a week or so. Otherwise, there’s really no reason for this game to exist.
We’ll get the Arathi Basin Battleground in phase. And then PVP is on a break for phase five before adding world PVP objectives in phase six.
No clear schedule
There’s just one problem: Blizzard hasn’t nailed down the timing for these phases. It’s unclear just how long you’ll have with a given phase before things move on. If nothing else, though, you’ll know just how carefully you should watch your back when Classic arrives in earnest.
It’s a lot to digest, but hopefully, this will make PVP fun for both old-school WoW players and people looking to see what all the hubbub was all about in 2004. WoW Classic launches on PC sometime this summer. The game will be available for everyone who has a subscription to World of Warcraft.